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MS Developer Studio Project | 2001-06-12 | 4.6 KB | 192 lines |
- # Microsoft Developer Studio Project File - Name="mpglib" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 5.00
- # ** DO NOT EDIT **
-
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
-
- CFG=mpglib - Win32 Release
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "mpglib.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "mpglib.mak" CFG="mpglib - Win32 Release"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "mpglib - Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "mpglib - Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE "mpglib - Win32 Release NASM" (based on "Win32 (x86) Static Library")
- !MESSAGE
-
- # Begin Project
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=xicl.exe
-
- !IF "$(CFG)" == "mpglib - Win32 Release"
-
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- RSC=rc.exe
- # ADD BASE RSC /l 0x409
- # ADD RSC /l 0x409
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "HAVE_CONFIG_H" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /W3 /O2 /I "../libmp3lame" /I "../include" /I ".." /D "NDEBUG" /D "HAVE_MPGLIB" /D "_WINDOWS" /D "USE_LAYER_2" /D "USE_LAYER_1" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c
- # SUBTRACT CPP /YX
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo
-
- !ELSEIF "$(CFG)" == "mpglib - Win32 Debug"
-
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- RSC=rc.exe
- # ADD BASE RSC /l 0x409
- # ADD RSC /l 0x409
- # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "HAVE_CONFIG_H" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /W3 /GX /Z7 /Od /I "../libmp3lame" /I "../include" /I ".." /D "_DEBUG" /D "_WINDOWS" /D "USE_LAYER_2" /D "USE_LAYER_1" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /YX /FD /c
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo
-
- !ELSEIF "$(CFG)" == "mpglib - Win32 Release NASM"
-
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
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- # PROP BASE Intermediate_Dir "mpglib__"
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- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "mpglib__"
- # PROP Intermediate_Dir "mpglib__"
- # PROP Target_Dir ""
- RSC=rc.exe
- # ADD BASE RSC /l 0x409
- # ADD RSC /l 0x409
- # ADD BASE CPP /nologo /W3 /O2 /I "../libmp3lame" /I "../include" /I ".." /D "NDEBUG" /D "HAVE_MPGLIB" /D "_WINDOWS" /D "USE_LAYER_2" /D "USE_LAYER_1" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c
- # SUBTRACT BASE CPP /YX
- # ADD CPP /nologo /W3 /O2 /I "../libmp3lame" /I "../include" /I ".." /D "NDEBUG" /D "HAVE_MPGLIB" /D "_WINDOWS" /D "USE_LAYER_2" /D "USE_LAYER_1" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c
- # SUBTRACT CPP /YX
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"Release_NASM\mpglib.lib"
-
- !ENDIF
-
- # Begin Target
-
- # Name "mpglib - Win32 Release"
- # Name "mpglib - Win32 Debug"
- # Name "mpglib - Win32 Release NASM"
- # Begin Group "Source"
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- # PROP Default_Filter "c"
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- SOURCE=.\common.c
- # End Source File
- # Begin Source File
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- SOURCE=.\dct64_i386.c
- # End Source File
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- SOURCE=.\decode_i386.c
- # End Source File
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- SOURCE=.\interface.c
- # End Source File
- # Begin Source File
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- SOURCE=.\layer1.c
- # End Source File
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- SOURCE=.\layer2.c
- # End Source File
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- SOURCE=.\layer3.c
- # End Source File
- # Begin Source File
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- SOURCE=.\tabinit.c
- # End Source File
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- # PROP Default_Filter "h"
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- SOURCE=.\common.h
- # End Source File
- # Begin Source File
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- SOURCE=..\configMS.h
- # End Source File
- # Begin Source File
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- SOURCE=.\dct64_i386.h
- # End Source File
- # Begin Source File
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- SOURCE=.\decode_i386.h
- # End Source File
- # Begin Source File
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- SOURCE=.\huffman.h
- # End Source File
- # Begin Source File
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- SOURCE=.\interface.h
- # End Source File
- # Begin Source File
-
- SOURCE=.\layer1.h
- # End Source File
- # Begin Source File
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- SOURCE=.\layer2.h
- # End Source File
- # Begin Source File
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- SOURCE=.\layer3.h
- # End Source File
- # Begin Source File
-
- SOURCE=.\mpg123.h
- # End Source File
- # Begin Source File
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- SOURCE=.\mpglib.h
- # End Source File
- # Begin Source File
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- SOURCE=.\tabinit.h
- # End Source File
- # End Group
- # End Target
- # End Project
-